PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
PS5 lead system architect Mark Cerny says PlayStation developers' highest ambitions are too big to be contained in 60 frames per second, and that's why we have different graphics mods for visual ...
Two reliable leakers have provided a PS6 development update, revealing that its system on a chip (SoC) is design complete.
Naughty Dog is a place full of talent, but much of its technical success can be attributed to a very special team within Sony.
What is Mark Carney’s track record? What does he believe? Is he really an outsider? We dig into the life of one of the ...
Sony and AMD have recently decided to further deepen their ties, as confirmed by PlayStation architect Mark Cerny. During a technical seminar on the PS5 Pro held at Sony Interactive Entertainment ...
Ted Price, the founder and CEO of Insomniac Games, has announced he will retire after more than 30 years with the company on March 2025.
Mark Cerny: So, it's 2.X, right? So we asked what are the features you can take from RDNA 3 that won't cause a lot of work for developers. And so we took those. My question is, why is that an ...
Join the legendary Mark Cerny, Lead Architect at Sony PlayStation, as he presents a technical seminar on PS5 Pro to an audience at Sony Interactive Entertainment HQ in San Mateo, California.
DOOM: The Dark Ages developer id Software is all in on ray tracing and AI-tech like DLSS, says it's the future of gaming and ...
PS5 architect mostly interested in using AI for graphics and gameplay performance PlayStation console architect Mark Cerny says that he is mostly interested in using AI and ML to drive tools for ...
Near the end of the presentation, Cerny revealed Sony has begun to collaborate with AMD to further improve its gaming tech. Codenamed Amethyst, this new project has two main goals. The first is to ...