According to Mark Cerny, the biggest improvements of PS5 Pro are considered to be its new Ray Acceleration structure using ...
With every console generation, the jump in technology gets less and less noticeable to the point where Sony had to zoom in on ...
PlayStation 5 Pro head architect Mark Cerny said you really shouldn’t care about how many TFLOPS the PS5 can handle, calling ...
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor that the PlayStation 5 Pro’s GPU could run at 33.5 TFLOPS. As Cerny humorously claims, this leads to something he dubbed ...
The video is quite technical and begins with Cerny outlining what Sony is hoping to achieve with the PS5 Pro. He says that ...
Lead architect of the PS5 and PS5 Pro, Mark Cerny, has announced a new collaboration between Sony and AMD codenamed 'Amethyst' The first goal is to create "a more ideal architecture for machine ...
He says that the name takes cues from the blue-hued marketing of PlayStation and the red color of AMD's Radeon division to ...
Players can enjoy upgrades without losing access to their current collection thanks to the PS5 Pro's compatibility with ...
Sony announces a new AMD partnership targeting two ambitious goals, with the collaboration indicating the PS6 will feature ...
Mark Cerny, PS5's lead architect, revealed the PS5 Pro's technical specifications, emphasizing its "RDNA 2.X" GPU with advanced ray tracing and AI-powered upscaling (PSSR). A collaboration with ...
Alan Wake 2's PS5 Pro patch has arrived - but is it any good? Will covers this and more highlights from DF Weekly #194 as we close out 2024.
This project is called Project Amethyst, which aims to leverage artificial intelligence and machine learning to create better ...