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The Dark Ages is at least easier on the ol’ GPU than Indy was, and I’ve had a crack at a settings guide (below) that should ...
Nvidia’s new DLSS 3.5 promises to bolster ray tracing through Ray Reconstruction, as well. NEON NOIR: Real-Time Ray Traced Reflections - Achieved With CRYENGINE Nvidia’s ray tracing method isn ...
and chromatic aberration alongside the likes of real-time reflections and refraction. You can think of ray tracing as an extension of a game's virtual camera, as the light rays are drawn from this ...
Doom has been around so long—32 years and counting—that you'd be forgiven for thinking that developers id Software must have produced hundreds of entries for the franchise on ...
Since generative AI began to garner public interest, the computer vision research field has deepened its interest in ...
3mon
XDA Developers on MSN3 reasons why ray tracing is here to stayRay tracing is much more than just a marketing term in 2025. Most games released these days have RT features in them; ...
DOOM: The Dark Ages looks absolutely stunning in a new screenshot that showcases the difference between Path-Traced and ...
Reddit user MrMPFR's analysis of AMD patents from the past year and a half reveals that the company is serious about treating ...
The Switch 2 has ten times the graphics performance of the original Switch and uses dedicated ray-tracing (RT) Cores to enhance lighting and reflections in-game. It also uses Variable Refresh Rate ...
The other two options implement ray tracing for global illumination (GI) and GI+reflections, respectively. However, in the graphics menu in Assassin's Creed: Shadows, these options are labelled in ...
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