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Led by Doctor Elodie Bouzbib and including Iosune Sarasate, Unai Fernández, Manuel López-Amo, Iván Fernández, Iñigo Ezcurdia, ...
Andrew Iams saw something strange while looking through his electron microscope. He was examining a sliver of a new aluminum ...
5d
Creative Bloq on MSNLearn how to make a symbolic TV-style intro sequence using high-end 3D motion graphicsCreative director J.M. Blay unlocks the secrets of crafting a symbolic TV-style intro sequence based on the fantasy universe ...
After Effects 25.1 is the current version, with no big recent announcements. NAB in April 2025 might change these details.
This month, Roblox announced Cube 3D—an open-source AI tool that creates 3D objects and scenes from text. AI can create game assets, scripts and environments in minutes, reducing development ...
In a dozen interviews, folks from Scopely, IO Interactive, Sweet Baby Inc. and more chimed in on AI’s presence in gaming ...
It will ultimately be a multimodal model, trained on text, images, video, and other types of input—and will integrate with our existing AI creation tools,” the company said in a statement. Cube 3D is ...
Each cube is featuring a different design at the top. For instance, NTU’s 3D printed cube has Dromenon facing outwards, while the other two cubes featured Primary and Nautilus.
Roblox has launched Cube 3D, the first version of its artificial intelligence (AI) model designed for creating 3D renderings of objects on its online gaming platform. According to the company ...
trained on text, images, video, and other types of input, and will integrate with Roblox’s existing AI creation tools. Future versions of Cube will also be able to generate 3D models and environments ...
3D printing approach strings together dynamic objects to assemble bionic robots, sculptures and more
"Our innovative method can help anyone design and fabricate cable-driven products with a desktop bi-material 3D printer," says Li. To use the Xstrings program, users first input a design with specific ...
During one of Roblox’s GDC sessions, principal engineer Peter McNeill will demonstrate Studio’s new look and collaboration tools as he builds and publishes a new game. Attendees will see how quickly ...
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