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Game Rant on MSNDoom: The Dark Ages Players Aren't Happy With 'Lame' Difficulty ChangeDoom: The Dark Ages is apparently making changes to a longstanding difficulty mode, which has some fans longing for the past.
Doom: The Dark Ages is coming to Xbox, PC and PS5 day one, with Game Pass subscribers getting it included as part of their ...
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Doom: The Dark Ages' weighty shield saw and gory melee are vital to its refreshed combat loop: "The guns are more like rhythm guitars this time"It's fun to play off of those things," says Doom: The Dark Ages executive producer Marty Stratton. "I often throw the shield and lock them down for a second, take somebody out, and then when you ...
So why the change for Doom: The Dark Ages? Speaking to press ahead of the announcement, executive producer Marty Stratton and game director Hugo Martin explained that the decision to go single ...
Game director Marty Stratton and creative director Hugo Martin both took the stage at QuakeCon 2018 on Friday to share a proper first look at the in-development sequel. Sprinkled in alongside the ...
Asked about the decision by IGN's Ryan McCaffrey, Spencer attributed the decision, at least partially, to id Software Studio Director Marty Stratton. "Doom is definitely one of those franchises ...
"It's a franchise that I think everyone deserves to play. When I was in a meeting with Marty [Stratton] a couple years ago, I asked Marty what he wanted to do, and he said he wanted to sell it on ...
id Software studio director Marty Stratton, though, tells Edge magazine that the developer is now focusing on lore because many fans have been invested in the series' story. Plus, id Software has ...
It's clear some heavy-hitters will be involved, however. Marty Stratton, from id Software, promised full support for the studio's upcoming Doom Eternal, for one. And while Ubisoft didn't announce ...
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