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This article discusses the optimal way to build a deck around Mr. Negative, including core card synergies and playstyles.
but I could see this card having a huge upside if it is helpful. I have a soft spot for Marvel Snap’s Move deck archetype, as it’s the first I truly fell in love with while playing the game.
We’ve got a few tips and tricks to give you an early head start in Marvel Snap, the new mobile card game that has us hooked. It’s funny how much you can learn about a game after just a week of ...
Khonshu, the God of the Moon, has joined Marvel Snap ... card limits him; however, playing a 12 power final phase Khonshu on turn 6 to revive a 1 cost 12 power Meek will often win games.