Crytek announces it 'must' layoff 15% of their total 400 employees, and after shelving the new Crysis, all effort is now put into Hunt: Showdown 1896.
Jeff Minter, the guy behind Tempest 2000, is back with a reimagining of the arcade flop I, Robot. This was the first commercially-available game to ever use polygons.
So long as it's not just using this as a way to fluff its engagement numbers, and really is putting GPUs in the hands of loyal customers, we're here for it.