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For this Quake 2 version, the AI was trained using lots of recorded gameplay from the original game. This footage helped the AI learn how the game works, how levels are built, and ...
Back in February, Microsoft unveiled its Muse tool that uses generative AI to aid "gameplay ideation". Now we can see it in action with something that looks like Quake 2, in a tech demo to show ...
"By generating gameplay in real time, the underlying Muse shows how classic games like Quake II can be reimagined through modern AI techniques," Microsoft boasts, but if this indeed offers a peak ...
TL;DR: Microsoft has released a playable version of Quake II created by its generative AI, Muse, which generates gameplay on-the-fly. Microsoft has released a playable version of Quake II that was ...
Earlier this year, Microsoft unveiled a similar AI model, called Muse, and that model's first mainstream experience is now here: The company is offering an experimental version of Quake II ...
Microsoft has released a browser-based playable level of the classic video game Quake II. This functions as a tech demo for the gaming capabilities of ...
What do local game developers think about Microsoft's AI Quake II demo and will the technology help or hinder game ...
While WHAM-1.6B required seven years of gameplay data for training, developers only taught WHAMM on one week of curated Quake II gameplay. They achieved this efficiency by using data from ...
“By generating gameplay in real time, the underlying Muse shows how classic games like Quake II can be reimagined through modern AI techniques.” While the technology behind how this works is ...
Microsoft has unveiled an AI-generated interactive gameplay demo of Quake II. The AI model WHAMM allows real-time interaction and gameplay. Although a ...
Microsoft has created a playable "interactive space inspired" by Quake II using AI, and it's sparked a vociferous debate online. "In this real-time tech demo, Copilot dynamically generates ...