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The build relies on the Retro-Go firmware for ESP32 devices, which can emulate a range of machines, from the Nintendo NES and Game Boy to the NEC PC Engine, Atari Lynx, and, yes, Doom itself.
the ESP32 needs to find the sensor, connect to it, select the right service, and listen for the notifications containing the data. The data is then converted to RPM and displayed on a small OLED ...
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