Saber Interactive's COO comments on the gaming industry's rough patch, and explains how they manage to navigate through it.
"We don't need to sell 4 million units to make it [Space Marine 2] a success," Willits said earlier this month. "There are ...
Space Marine 2 has been a great success for developer Saber Interactive, but the company's chief creative officer says losing ...
Space Marine 2 is such a mega-successful hit that the sequel has helped boost its publisher's revenues by over 1200% ...
The list of big budget video game failures is growing longer each month, with triple-A publishers struggling to make a dent ...
Saber Interactive CCO Tim Willits reveals that the studio developed Warhammer 40K: Space Marine 2 affordably to avoid massive ...
Following the success of Warhammer 40K: Space Marine 2, its creators are adapting the world of another famous IP to video ...
"We don't need to sell 4 million units to make it [Space Marine 2] a success," Willits said to IGN. "There are many games, sadly, especially out of North American developers, where if you do not sell ...
What you need to know Developer Saber Interactive recently launched Warhammer 40,000: Space Marine 2. According to Saber Interactive chief creative officer Tim Willits, the game's early success ...
Speaking exclusively to IGN as part of a sweeping post-launch interview just over two weeks after Space Marine 2’s record-breaking launch, Saber Interactive Chief Creative Officer Tim Willits ...
The success of Space Marine 2 means that everything has changed for its developer, according to Saber Interactive CCO Tim Willits. Speaking to IGN, Willits says, "When you have a big hit ...
The Space Marine 2 developers are already thinking about ideas for DLC - and a potential Space Marine 3. Speaking to IGN, Saber Interactive CCO Tim Willits explains that game director Dmitry ...